Click to see the beacon journal online
Homes   Jobs   Cars   Shopping
Akron Gamer -- Community Blog

By Barbara Ortutay/Associated Press

NEW YORK: You might call him the Mickey Mouse of video games. He's reminiscent of a doughnut, round and sweet and comforting. He's also a vessel, devoid of a real personality so you can live vicariously through him.

Mario, the pot-bellied Italian plumber with a penchant for rescuing princesses, collecting golden coins and gobbling magic mushrooms, has been around for nearly three decades. And even though he hasn't changed much, the latest game he stars in, the newly released "The New Super Mario Bros. Wii" ($50), is one of the holiday season's top titles.

Created by Japanese game designer Shigeru Miyamoto, Mario is a recognizable character even to people who don't play video games. He pops up in Halloween costumes — blue overalls, red hat, gut and all — as does his brother Luigi. Mario has been in cartoons and movies (though some were best forgotten), and he graces oodles of official and unofficial Mario merchandise.

"I like him. I like him a lot. He has a cool mustache," says Colin Gaul, 9, from Portland, Ore. "He is awesome because he is brave and he's been on a lot of adventures. And his favorite color is red and mine is too."

Colin first played a Mario game when he was 5, on Nintendo Co.'s handheld Game Boy system. On the Wii, Colin has played "Super Paper Mario" and "Super Smash Bros. Brawl," which features a cavalcade of Nintendo characters duking it out.

But Colin wasn't even born when Super Mario emerged.

First called Jumpman, the character debuted in 1981 in the arcade game "Donkey Kong," in which Jumpman had to save a damsel from a big ape. His first job was carpentry, but later he became a plumber, and in many games he travels up and down in a world of underground pipes.

In the mid-1980s, Nintendo and Mario helped save the U.S. video game industry, which was on the verge of imploding after early popularity. Terrible games — most infamously "E.T. The Extra-Terrestrial" — had flooded the market, and "people didn't realize that video games were a burgeoning industry," says Scott Steinberg, lead video game analyst at Digitaltrends.com. "They thought it was a fad."

It wasn't. With the launch of the Nintendo Entertainment System in 1985, which in the U.S. came bundled with "Super Mario Bros.," video games became a household phenomenon. Nintendo sold 60 million of the consoles, often called the NES.

In 2008, Americans spent more than $21 billion on video game systems, software and accessories, according to the NPD Group. Even with a recession and industry slump this year, the number will likely be close to that, with a good chunk of the money going to Nintendo. The company has been able to stay profitable, thanks largely to its Wii and the handheld DS being the world's top-selling gaming systems.

In all, Nintendo has sold more than 222 million games in its Super Mario franchise. There are more than 100 games, for various gaming systems, in which Mario is the primary character, and many more in which he makes appearances.

The Japanese company's creation of an Italian character is now video game folklore. In his book "Game Over: How Nintendo Conquered the World," David Sheff wrote that Mario was named after Nintendo's U.S. landlord, who was demanding back rent from the company's fledgling U.S. arm. Nintendo now won't confirm or deny the story.

Perhaps more important is that many of the features that define Mario came about from shortcuts that were needed in the early days of video game design, when arcade units had puny computing power and displayed few colors. He wears a hat, for example, so that his creators didn't have to render hair. His super-sized mustache easily hides facial expressions — which even now remain difficult to program into video games.

"The reason he continues to be so popular is that Mario is basically an everyman," Steinberg says. "Behind those bushy eyebrows, jolly belly, is gamers themselves. Short, balding, goofy — how many gamers does that describe?"

Miyamoto has called Mario a "convenient tool" who can be used with a range of games, whether they're racing titles such as "Mario Kart" or take place in the magical world of the Mushroom Kingdom where Mario fights to save Princess Peach.

The new game is a throwback to Mario games of the 1980s and '90s, played out in two dimensions rather than three. The characters mostly move left to right — jumping on platforms, stomping enemies and ducking through pipes into hidden areas.

Reviews have been mixed. The Associated Press, for example, found the game may disappoint fans looking for innovation but would probably "deliver plenty of newcomers to the cult of Mario."

Miyamoto says he hopes the latest installment attracts both Mario experts and people new to the game. It has a multiplayer option, a first for a Mario game, that lets four people play alongside one another, with better players helping less experienced ones.

Ian Bogost, a professor who studies video games at Georgia Tech, says Mario's enduring popularity is not merely about nostalgia for the 1980s.

"Mario is more like a brand," he says. "You drink Coke or buy a Chevrolet not simply because of nostalgia, but because it continues to represent something to you that you value."

And in Mario's case, the brand stands for good, clean fun. Colin's mother, Ninou Gaul, 33, who played Mario games as a kid, still occasionally picks up the Wii controller.

"It's timeless," she says, "and the level of violence is nothing I would object to."

<

{ 0 comments }

Referred to as the most anticipated game release of the decade, Call of Duty: Modern Warfare 2 had plenty going against it before launch on Tuesday.

Considering it is now the fastest selling video game in history, it has lived up to that hype.

The game sold an estimated 4.7 million copies of the game on opening day thanks in large part to an immersive online community. The Call of Duty franchise is clearly the most popular online game for the Xbox 360 and Playstation 3.

MW2 features all new maps and several new weapon additions. The gameplay styles are the same as previous COD games, but this one adds Demolition, which is pretty similar to Search and Destroy.

And the more you play online, the more weapons and weapon attachments you can add. You can also unlock player tags, which gives the sense of uniqueness online.

Visually, MW2 might be the most stunning non-RPG ever made. The graphics are crisp and there are never any frame-rate issues. From chickens sitting a coup to the modern machinery, the game is ultra-realistic.

The big knock on Call of Duty games is that they're too similar. if you're in a search of an incredibly original game, this might not be it. While it's a brand-new campaign story and there are new multi-player maps, MW2 feels like any other reality-based first-person shooter.

So for casual fans, MW2 might only be worth a rental. That is especially the case for anyone not interested in playing online. That is because the campaign mode is woefully short.

Even the most ordinary of gamers will be able to complete the campaign in between five and eight hours. And the game is certainly not for the squeamish. Between taking part in a massacre at an airport and the very realistic depiction of shooting, MW2 gets quite bloody.

But for hardcore gamers there are plenty of new things to enjoy in MW2. That is what makes it one of the best games of the year and perhaps the best first-person shooter of all time.

{ 0 comments }



To view this site, you need to have Flash Player 8.0 or later installed. Click here to get the latest Flash player.

I'll have more on MW2 tomorrow. The game is sitting in my trunk while I work. It's a hard life.

{ 0 comments }

BARBARA ORTUTAY,AP Technology Writer

NEW YORK: This holiday season's biggest entertainment blockbuster likely will be a sequel to a popular franchise, with jarring depictions of war and an intricate story of good versus evil. It could easily rake in more than last year's record $155 million opening weekend for The Dark Knight.

But this blockbuster is not a movie.

It is Call of Duty: Modern Warfare 2, a video game that Activision Blizzard Inc. is releasing Tuesday. Fans worldwide are expected to spend at least half a billion dollars on the game in the first week.

That would at least match last year's Grand Theft Auto IV, which was the most successful video game release in history and might have been the top entertainment launch ever.

Justin Criswell, 31, plans to line up at a GameStop store in Brooklyn on Monday night so he can buy the new Call of Duty when it goes on sale after midnight, for $60. It's available for PCs, Microsoft's Xbox 360 and Sony's PlayStation 3.

"Ever since they announced it, me and most of the friends that I play with have been crazy excited about it," Criswell said. Once he gets a copy, he plans to stay up much of the night to play it online with friends and relatives scattered in Tennessee, California, Ohio and Florida.

"Those who have to work the next day have taken the day off," he said.

Like the previous five "Call of Duty" games, which are all rated "M" for mature (not for kids under 17), this one lets players shoot their way through a complex series of scenes. The game's developer, Infinity Ward, spent two years creating realistic graphics that are amplified in many players' homes by big-screen, high-definition TVs sets and powerful speakers. It's like stepping into a movie.

A big part of the game's appeal is in its multiplayer component — players can fight each other, whether they're at the same game console or in separate locations and connected online.

Or a player can dive in alone and get swept into the game's plot, which picks up where the last one, "Call of Duty 4: Modern Warfare," left off. That game ended with victory over a Russian terrorist, but he was just part of a larger conspiracy. This time, the target is an even more vicious leader of the Russian Ultranationalist movement. Settings include a snowbound Siberian base, a leafy American suburb and the burning streets of Washington, D.C. One trailer for the game shows a glimpse of action in outer space.

While video games are increasingly marketed to men and women of all ages as mainstream entertainment, the core demographic for Call of Duty: Modern Warfare 2 is mainly guys.

For David Dague, 36, who lives in Chicago, the launch of Modern Warfare 2 is like the beginning of football season for a sports fan. Because he can play the game with other people, joining up in "clans" or fighting against them, Call of Duty is like "paintball in a box," he said. Better yet, paintball on a couch.

"Playing against other living, thinking players becomes a competitive pastime," said Dague, who runs a Web community for adults who play multiplayer games on the Xbox 360. Dague said he plans to play Modern Warfare 2 for about two hours at a time, two to three nights a week.

"I don't watch soap operas, I don't watch football. Multiplayer gaming is where my competitive spirit gets its outlet," he said.

Activision is working with retailers to plan more than 10,000 midnight openings in the United States, including most of the 4,300 GameStop Corp. stores around the country. It won't give numbers, but GameStop says pre-orders for "Modern Warfare 2" hit an all-time high.

In all, about 28 million Call of Duty games have been sold in the United States, with each installment doing better at launch than the previous one. Optimism about the latest title led Activision on Thursday to reaffirm its outlook for 2009. It expects more than $2 billion in revenue for the current quarter — roughly half of the year's total.

Wedbush Morgan analyst Michael Pachter estimates Activision is spending as much as $50 million to market the game, including TV spots, billboards and ads on social-networking sites. Activision won't say how much the game cost to make, but most blockbusters require tens of millions of dollars.

For Criswell and Dague's generation, video games are entertainment on par with movies, except they last many more hours and immerse players in stories in which their actions affect the outcome.

Patrick Kienbauer, an 18-year-old student in Austria, said the game's last installment, which has sad background music and a "comfortless ambiance," let him "feel the cruelty and violence of war." He's already ordered a copy of Modern Warfare 2 so he can get it as quickly as possible.

If this sequel does its job, it will not only pick up where the last one ended but also advance the story in ways that will shock and surprise him — and keep him coming back for more.

{ 0 comments }

Twenty-four years after it was first released on Nintendo, Excite Bike is being revamped.

Available via Wii Ware Nov. 9, Excite Bike World Rally is very similar to the original. The frame right has been amped up for the Wii and the environments are more 3D. The soundtrack is also tweaked and you can play online.

Check out the video:

{ 0 comments }

By James Hibberd
The Hollywood Reporter

Discovery Communications is joining with game publisher Crave to turn two of its top-rated series, Man vs. Wild and Deadliest Catch, into video games.

The action-oriented titles will be created for PlayStation 3, Nintendo Wii and Nintendo DS. Wild also will appear on Xbox 360.

"We feel Man vs. Wild and Deadliest Catch are a great fit for the video game space," said Sue Perez-Jackson, director of licensing at Discovery Channel. "They'll mirror a lot of what happens on the show."

In the "Wild" game, players control a character under the guidance of host and survival expert Bear Grylls as they use survival skills in various landscapes and climates.

In the Deadliest game, players are the captain of crab boats and navigate the Bering Sea collecting fishing pots while balancing the danger of open waters and generating profits.

Deadliest launches in the spring; Wild will be out by the end of 2011.

My opinion: These games will suck.

{ 0 comments }

Check out Brutal Thoughts from Jack Black. The video is part of a series from EA in anticipation of next week's Brutal Legend, with Black as the lead character Eddie Riggs.

Some friends and I checked out the demo for Brutal Legend last week. Anytime you can run around destroying Hell spawn through the power of rock, it's awesome. It will be available for Playstation 3 and Xbox 360. I plan on picking it up, so look for some thoughts next week.

{ 0 comments }

This is a strange. See it for yourself on ABC News.

{ 0 comments }

Nintendo dropping price of the Wii

by Dan on September 24, 2009

NEW YORK: Nintendo on Sunday will cut the price of its popular Wii console by $50, in a bid to broaden its appeal among potential new customers as it prepares to release the Wii Fit-Plus and New Super Mario Bros. games.

The Wii, whose game control senses motions without having relying solely on buttons and levers, is the top selling console worldwide. The new $199.99 Wii will include the Wii Remote controller, Nunchuk controller and Wii Sports software.

"Our research shows there are 50 million Americans thinking about becoming gamers, and this more affordable price point and our vast array of new software mean many of them can now make the leap and find experiences that appeal to them," said Cammie Dunaway, Nintendo of America's executive vice president of sales & marketing, in a statement late Wednesday.

Speculation about a price cut had grown after the other two console makers, Sony Corp. and Microsoft Corp., reduced prices on their systems in August. And video game blog Kotaku has posted what it said were images of flyers from major retailers advertising a coming price cut.

Console price cuts are customary for the video game industry after the systems have celebrated a birthday or two, because they help lure in mass audiences who don't want to spend large chunks of cash on them.

The recession, however, has made them even more important, especially as game companies gear up for the holiday shopping season, when the video game industry makes most of its money. Without the price cuts, it would be difficult to entice budget-conscious shoppers to buy the machines.

Nintendo had been the only one of the three console makers to forgo a price cut so far. But it also started off at a lower price point when it launched in 2006. With a $50 price cut, the Wii will be tied with Microsoft's low-end Xbox 360 Arcade as the cheapest. Following $100 price cuts in August, Microsoft's Xbox 360 Elite and Sony's basic PlayStation 3 now cost about $300.

The price cut is coming just ahead of big game releases for the company‚ Wii Fit-Plus on Oct. 4 and the multiplayer New Super Mario Bros-Wii on Nov. 15. Nintendo also is kicking off a sampling tour next month to introduce its games and hardware to new players. Reggie Fils-Aime, president of Nintendo of America, told The Associated Press that the sampling series is expected to give about one million game enthusiasts the chance to try out any of Nintendo's titles.

Together, the new Wii price, game releases and sampling series are designed to position Nintendo for a strong holiday season, Fils-Aime said. He noted that 170 third-party titles will launch for Wii by the end of the year, and 150 games for its handheld Nintendo Ds and Dsi devices.

{ 0 comments }

LAKELAND, Fla.: It's game over for some police officers who played video games while they raided a convicted drug dealer's home in central Florida.

Surveillance video obtained by WFLA in Tampa caught the officers playing a Nintendo Wii bowling game, with one furiously jumping up and down in celebration. Officials say some of the officers could be disciplined.

Officers with the anti-drug task force had just stormed into the home of the convicted drug dealer, who was already in custody. One Polk County sheriff's detective can be seen taking several breaks from cataloging evidence so she can bowl frames.

The officers did not know a video camera had been set up in the house before the March raid.

{ 0 comments }

 

© The Akron Beacon Journal • 44 E. Exchange Street, Akron, Ohio 44308

Powered by WordPress
Entries (RSS) and Comments (RSS).