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BARBARA ORTUTAY,AP Technology Writer

NEW YORK: This holiday season's biggest entertainment blockbuster likely will be a sequel to a popular franchise, with jarring depictions of war and an intricate story of good versus evil. It could easily rake in more than last year's record $155 million opening weekend for The Dark Knight.

But this blockbuster is not a movie.

It is Call of Duty: Modern Warfare 2, a video game that Activision Blizzard Inc. is releasing Tuesday. Fans worldwide are expected to spend at least half a billion dollars on the game in the first week.

That would at least match last year's Grand Theft Auto IV, which was the most successful video game release in history and might have been the top entertainment launch ever.

Justin Criswell, 31, plans to line up at a GameStop store in Brooklyn on Monday night so he can buy the new Call of Duty when it goes on sale after midnight, for $60. It's available for PCs, Microsoft's Xbox 360 and Sony's PlayStation 3.

"Ever since they announced it, me and most of the friends that I play with have been crazy excited about it," Criswell said. Once he gets a copy, he plans to stay up much of the night to play it online with friends and relatives scattered in Tennessee, California, Ohio and Florida.

"Those who have to work the next day have taken the day off," he said.

Like the previous five "Call of Duty" games, which are all rated "M" for mature (not for kids under 17), this one lets players shoot their way through a complex series of scenes. The game's developer, Infinity Ward, spent two years creating realistic graphics that are amplified in many players' homes by big-screen, high-definition TVs sets and powerful speakers. It's like stepping into a movie.

A big part of the game's appeal is in its multiplayer component — players can fight each other, whether they're at the same game console or in separate locations and connected online.

Or a player can dive in alone and get swept into the game's plot, which picks up where the last one, "Call of Duty 4: Modern Warfare," left off. That game ended with victory over a Russian terrorist, but he was just part of a larger conspiracy. This time, the target is an even more vicious leader of the Russian Ultranationalist movement. Settings include a snowbound Siberian base, a leafy American suburb and the burning streets of Washington, D.C. One trailer for the game shows a glimpse of action in outer space.

While video games are increasingly marketed to men and women of all ages as mainstream entertainment, the core demographic for Call of Duty: Modern Warfare 2 is mainly guys.

For David Dague, 36, who lives in Chicago, the launch of Modern Warfare 2 is like the beginning of football season for a sports fan. Because he can play the game with other people, joining up in "clans" or fighting against them, Call of Duty is like "paintball in a box," he said. Better yet, paintball on a couch.

"Playing against other living, thinking players becomes a competitive pastime," said Dague, who runs a Web community for adults who play multiplayer games on the Xbox 360. Dague said he plans to play Modern Warfare 2 for about two hours at a time, two to three nights a week.

"I don't watch soap operas, I don't watch football. Multiplayer gaming is where my competitive spirit gets its outlet," he said.

Activision is working with retailers to plan more than 10,000 midnight openings in the United States, including most of the 4,300 GameStop Corp. stores around the country. It won't give numbers, but GameStop says pre-orders for "Modern Warfare 2" hit an all-time high.

In all, about 28 million Call of Duty games have been sold in the United States, with each installment doing better at launch than the previous one. Optimism about the latest title led Activision on Thursday to reaffirm its outlook for 2009. It expects more than $2 billion in revenue for the current quarter — roughly half of the year's total.

Wedbush Morgan analyst Michael Pachter estimates Activision is spending as much as $50 million to market the game, including TV spots, billboards and ads on social-networking sites. Activision won't say how much the game cost to make, but most blockbusters require tens of millions of dollars.

For Criswell and Dague's generation, video games are entertainment on par with movies, except they last many more hours and immerse players in stories in which their actions affect the outcome.

Patrick Kienbauer, an 18-year-old student in Austria, said the game's last installment, which has sad background music and a "comfortless ambiance," let him "feel the cruelty and violence of war." He's already ordered a copy of Modern Warfare 2 so he can get it as quickly as possible.

If this sequel does its job, it will not only pick up where the last one ended but also advance the story in ways that will shock and surprise him — and keep him coming back for more.

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Twenty-four years after it was first released on Nintendo, Excite Bike is being revamped.

Available via Wii Ware Nov. 9, Excite Bike World Rally is very similar to the original. The frame right has been amped up for the Wii and the environments are more 3D. The soundtrack is also tweaked and you can play online.

Check out the video:

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By James Hibberd
The Hollywood Reporter

Discovery Communications is joining with game publisher Crave to turn two of its top-rated series, Man vs. Wild and Deadliest Catch, into video games.

The action-oriented titles will be created for PlayStation 3, Nintendo Wii and Nintendo DS. Wild also will appear on Xbox 360.

"We feel Man vs. Wild and Deadliest Catch are a great fit for the video game space," said Sue Perez-Jackson, director of licensing at Discovery Channel. "They'll mirror a lot of what happens on the show."

In the "Wild" game, players control a character under the guidance of host and survival expert Bear Grylls as they use survival skills in various landscapes and climates.

In the Deadliest game, players are the captain of crab boats and navigate the Bering Sea collecting fishing pots while balancing the danger of open waters and generating profits.

Deadliest launches in the spring; Wild will be out by the end of 2011.

My opinion: These games will suck.

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Check out Brutal Thoughts from Jack Black. The video is part of a series from EA in anticipation of next week's Brutal Legend, with Black as the lead character Eddie Riggs.

Some friends and I checked out the demo for Brutal Legend last week. Anytime you can run around destroying Hell spawn through the power of rock, it's awesome. It will be available for Playstation 3 and Xbox 360. I plan on picking it up, so look for some thoughts next week.

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This is a strange. See it for yourself on ABC News.

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Nintendo dropping price of the Wii

by Dan on September 24, 2009

NEW YORK: Nintendo on Sunday will cut the price of its popular Wii console by $50, in a bid to broaden its appeal among potential new customers as it prepares to release the Wii Fit-Plus and New Super Mario Bros. games.

The Wii, whose game control senses motions without having relying solely on buttons and levers, is the top selling console worldwide. The new $199.99 Wii will include the Wii Remote controller, Nunchuk controller and Wii Sports software.

"Our research shows there are 50 million Americans thinking about becoming gamers, and this more affordable price point and our vast array of new software mean many of them can now make the leap and find experiences that appeal to them," said Cammie Dunaway, Nintendo of America's executive vice president of sales & marketing, in a statement late Wednesday.

Speculation about a price cut had grown after the other two console makers, Sony Corp. and Microsoft Corp., reduced prices on their systems in August. And video game blog Kotaku has posted what it said were images of flyers from major retailers advertising a coming price cut.

Console price cuts are customary for the video game industry after the systems have celebrated a birthday or two, because they help lure in mass audiences who don't want to spend large chunks of cash on them.

The recession, however, has made them even more important, especially as game companies gear up for the holiday shopping season, when the video game industry makes most of its money. Without the price cuts, it would be difficult to entice budget-conscious shoppers to buy the machines.

Nintendo had been the only one of the three console makers to forgo a price cut so far. But it also started off at a lower price point when it launched in 2006. With a $50 price cut, the Wii will be tied with Microsoft's low-end Xbox 360 Arcade as the cheapest. Following $100 price cuts in August, Microsoft's Xbox 360 Elite and Sony's basic PlayStation 3 now cost about $300.

The price cut is coming just ahead of big game releases for the company‚ Wii Fit-Plus on Oct. 4 and the multiplayer New Super Mario Bros-Wii on Nov. 15. Nintendo also is kicking off a sampling tour next month to introduce its games and hardware to new players. Reggie Fils-Aime, president of Nintendo of America, told The Associated Press that the sampling series is expected to give about one million game enthusiasts the chance to try out any of Nintendo's titles.

Together, the new Wii price, game releases and sampling series are designed to position Nintendo for a strong holiday season, Fils-Aime said. He noted that 170 third-party titles will launch for Wii by the end of the year, and 150 games for its handheld Nintendo Ds and Dsi devices.

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LAKELAND, Fla.: It's game over for some police officers who played video games while they raided a convicted drug dealer's home in central Florida.

Surveillance video obtained by WFLA in Tampa caught the officers playing a Nintendo Wii bowling game, with one furiously jumping up and down in celebration. Officials say some of the officers could be disciplined.

Officers with the anti-drug task force had just stormed into the home of the convicted drug dealer, who was already in custody. One Polk County sheriff's detective can be seen taking several breaks from cataloging evidence so she can bowl frames.

The officers did not know a video camera had been set up in the house before the March raid.

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Derrik J. Lang, Associated Press Entertainment Writer

LOS ANGELES: The video game racing genre is gearing up for a traffic jam.

Nearly a dozen racing games are expected to drive onto store shelves before the end of the year, competing for the attention of gamers at a time when sales have tapped the brakes. Forza MotorSport 3, 'Dirt 2, 'Blur, MotorStorm: Arctic Edge and Gran Turismo for the PlayStation Portable are among the titles plotting a course for release this year.

Electronic Arts has revved up new Need for Speed titles as part of its strategy to diversify the 15-year-old racing franchise for different platforms. EA Black Box, the Canadian developer that created the previous Need for Speed games, has taken a backseat while other developers have crafted three games aimed at three different audiences.

The first, developer Slightly Mad Studios' hardcore racing simulator Need for Speed Shift, was released this week for the Xbox 360, PlayStation 3, PlayStation Portable, PC, iPhone and iPod Touch. Shift abandons the series' slick street style in favor of photorealistic action similar to the Forza MotorSport franchise. The focus is on recreating the sensation of being pulled by G-forces during high-speed cornering inside the game's 72 realer-than-real racing cars.

"It's something we euphemistically refer to as first-person driving," said "Shift" producer Jesse Abney. "First-person shooter games have done a great job over the last few years of creating an environment where players are really immersed in the action. What we've done with 'Need for Speed Shift' is create that true driver's experience of being in the cockpit."

EA will venture down a different path with "Need for Speed Nitro," the arcade-style racing game developed by EA Montreal for the Wii and Nintendo DS set for release Nov. 17. Unlike "Shift," this "Need for Speed" edition will feature speedy police pursuits and the ability for racers to trick out their rides and tracks with customizable decals and colors.

"When I first came to EA, I thought it was a really interesting challenge to make a Need for Speed game on the Wii that can attract gamers and a general mass audience because the Wii is not a platform that's about graphics," said "Nitro" producer Gadi Pollack, who worked on Prince of Persia at Ubisoft. "It's about the gameplay and the handling."

The third Need for Speed title, Need for Speed World Online, is a massively multiplayer online game being developed by EA Singapore. The free-to-play action-driving game, which will be released in Asia before coming to the U.S., will feature fully customizable cars and a matchmaking system that pits players against each other in multiple game modes.

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By Barbara Ortutay, Associated Press Technology Writer

NEW YORK: Video games sales declined in August for the sixth straight month, following what analysts called a disappointing showing from the latest Madden game.

Nonetheless, game makers are eyeing a stronger September, boosted by the much-hyped launch of The Beatles: Rock Band as well as Guitar Hero 5.

Although the video game industry held out longer than many other sectors in the recession, it began recording double-digit declines in March when compared with the same period in 2008. Besides the economic turmoil that has led consumers to sharply cut back spending, 2009 so far has also suffered from a lack of blockbuster games.

On Thursday, market researcher NPD Group reported a 16 percent August decline, to $908.7 million‚ in overall U.S. retail sales of hardware, software and accessories.

Sales of game software fell 15 percent to $470.3 million. Hardware sales dropped by a quarter to $297.6 million. Accessories‚ such as extra controllers and musical instruments to play Rock Band and Guitar Hero‚ increased 2 percent to $140.8 million.

Electronic Arts Inc.'s Madden NFL 10, as anticipated, was the month's top-selling game, with nearly 1.9 million units sold across five gaming systems.

But analysts had expected even stronger sales. In a research note to investors, Ben Schachter of Broadpoint AmTech said EA likely anticipated "a down year for Madden, but … this is likely worse than the company's internal expectations."

EA did not immediately respond to an e-mail message Friday.

Price cuts in mid-August lifted sales of Sony Corp.'s PlayStation 3 by 72 percent over July. The console sold 210,000 units in August, trailing Microsoft Corp.'s Xbox 360, which also saw a price cut late in the month, by only about 5,400 units.

The handheld DS from Nintendo Co. was the month's best-selling gaming system with 552,900 units sold, and the company's Wii console came in second with 277,400.

"Sony's price cut should help that platform for the remainder of the year, but Nintendo still needs to cut if the industry is to recover," Schachter said.

Looking to this month, Wedbush Morgan analyst Michael Pachter said he's "got a feeling that sales won't let us down." Besides the new Rock Band and Guitar Hero games, Pachter also cited Need for Speed: Shift and Halo ODST as games likely to boost this month's sales.

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While Marvel Ultimate Alliance 2 doesn't exactly break the mold as far as game play goes, it doesn't have to.

The latest action RPG from Marvel and Activision relives the Civil War storyline from the comic books a couple years ago. In it, the government forces masked heroes to register their secret identity with the government.

Those who don't — including Captain America — become fugitives on the run from the law fighting for what they think is right.

In the game, you have the chance to choose a side, the pro-registration side lead by Iron Man and Mr. Fantastic or the anti-registration side, fronted by Cap and his ragtag group of heroes.

The premise is a great one. Who wouldn't want to run around beating up goons before getting your hands on Marvel's most venerable characters? However, it took about an hour's worth of gaming (without deaths) to get to the actual meat of the storyline. The beginning, essentially, was a giant tutorial providing some back story.

Once you finally get going with the game, it's pretty simplistic. Fight armies of similar-looking and acting thugs before fighting a villain or hero, depending on which storyline you chose.

The game is exactly the same as the last one, but adds "Fusion Powers." They allow you to team up with another hero on your four-person team to pull off moves that attack multiple foes and really dish out the damage. (For instance, with the Thing and Wolvering, the Thing swings Wolverine around launching him into enemies)

If you played the first game, or either of the two X-Men incarnations and didn't think highly of them, avoid this game. If you're really into comics, though, this game is about as good as you can get. It's packed with characters and a comic book-true story.

The graphics are pretty decent. It's nothing to blow you away, but they're smooth and true to the comics. The voice work is average, at best. Use the same character throughout the game and you get pretty sick of hearing the same lines over and over.

Overall, Marvel Ultimate Alliance 2 might just be worth a rental, unless you're a hardcore comic book fan. Fortunately for me, I am.

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